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Sprite Kit and Inverse Kinematics with Swift

kentoh September 3, 2014 ios, swift, tutorial No Comments

In iOS 8, Sprite Kit comes with built-in inverse kinematics, a pretty handy technique that allows you to procedurally generate joint motions for your game characters (for eg. to allow a character to reach out to an arbitrary point in space).

I’ve written a tutorial on how to leverage inverse kinematics in Sprite Kit here.

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